Monday, October 27, 2014

I'll be in Las Vegas this week.

Here is a random picture I drew this morning.

Almost as random as the trip I'm taking to Las Vegas this week. To hang out with my mother and sister, who don't drink or gamble or like doing anything fun. I expect a lot of time spent in a hotel room, nobody agreeing on what they want to do. How many arguments will I have to referee? How many stony silences will I have to endure?


I "love" my "family"!

I am bracing for the worst in the hopes that I will be pleasantly surprised.

To be honest, I haven't even left yet and I can't wait until I'm back.

Sunday, October 19, 2014

Butterfly Suicide GIF: Special Edition

I felt compelled to create an updated version of the animated GIF I created from one of Banksy's iconic pieces.

This one keeps the wall.

I love this piece.

Saturday, October 18, 2014

Butterfly Suicide GIF

As permanent as the internet is supposed to be, it's very easy for history to get lost. I just spent a little too much time trying to recover an animated gif (pronounced "JIFF") I made from this old Banksy piece years ago.

Finally found it on an old Photobucket account.

Here it is at 300px:

Here it is at 640px:

Thursday, October 09, 2014


Submitted for your approval, a picture of Matt Monaco and his idol Chris Hardwick at the New York Comic Con.

Wednesday, October 08, 2014

Interstellar Oculus Rift

I've been dying to try out the OCULUS RIFT virtual reality device for a while now. Videos of people using the device have made it seem miraculous.

I've played primitive VR games in arcades from the mid-90s/early-00s and been underwhelmed. The graphics were obviously far cruder than what's capable today but the visuals did not immerse me in a different world. It looked like I was staring at two video screens up close.

So, I was excited when I learned that Chris Nolan's INTERSTELLAR was getting an Oculus Rift demo that would be touring different cities. In NYC, it was docked at the Lincoln Square AMC (IMAX) from October 6-8. Free of charge.

What a perfect time to not have a day job.

11am, they started the demos.

First off, the seats moved in time with the audio-visuals which really complemented the effect. You did not control forward movement but you could look every which way as you floated through this spaceship. You could see outer space through the windows. There were little objects floating about -- a pencil, a notepad -- that you could also gawk at as you floated by. There were parts where it seemed like my torso/legs were going to bump against obstacles -- but when I looked down, I HAD NO LEGS! That was probably one of the most surreal things.

So... how did it all look?

It looked pretty great. But it still looked like I was simply staring at two tv screens. The resolution was not nearly as high as I expected. You could see the lines on the screen, like you would if you sat close to an old CRT tv screen. There was text on objects that I couldn't read because of the lower resolution. The whole thing looked really cool but it still looked computer-generated.

Still, glad I got to try it out finally. I've heard the newer model Oculus Rifts are higher res, which would make sense -- though, why wouldn't Paramount shell out for those?

Worth trying out if it's in your area.